SteamUP Games released a new game called Noble Seed and the version is 5a. The game’s story is about Once upon a time, in distant kingdom, the King has 2 children – princess (our MC, Anna Vermilion), and prince. They are twins. King think to pass throne to prince, since princess is very arrogant, mean and vicious by her nature, prone to impulsive decisions. King and prince left capital to lead war somewhere near border. After that major rebellion infested city putting it into anarchy state. Central district and palace holds.
Our MC sense, that that there is some plot behind this rebellion, and she want to use this opportunity to prove, that she’s capable to become next ruler by putting crush the rebels, and fix relationship with capital’s population. Since she’s the only representative of royal family – she has all the tools and opportunity to do as she like, and no one would be able to interfere into her strategy. She is very skillful with rapier, and there are rumors, that her skill can become legendary, deadly sexy and buxom, strong-willed, and well-educated, but also very impatient and tough.
Developer: | SteamUP |
File Size: | 3.27 GB |
Version: | 5a |
OS: | Windows |
Languages: | English |
Game Version Changelog:
v4.1
- Intro scene, story introduction
- BGM’s
- “Character stances” that affects cards(not animated yet, and very simplified)
- Animation clips on lewd actions instead of slide-shows
- “Fix Clothes” are now part of player’s deck
Reworked:
- Slide-shows was replaced with video clips
- Cards no longer require to press “perform button”, click on them is enough
- Targeting are built-in into cards, player no longer need to chose affected targets
- All cards are replaced with new (6 types for now, will be more later) cards. There are very low amount of them for now, more will be added later
- Enemies now appearing on screen instead of icons on side
- Tutorial hint, according to current system
- Hand with cards will be horizontal instead of radial
- After combat statistics screen require mouse click to continue instead of fixed wait in time
- “Action Point” are now shown as number in UI instead of many separate icons
Fixed:
- In “difficulty selection” cursor prevent to navigate to other modes normally
- Tooltips not showing real numbers
- End Turn” button will no longer shrink to “zero” during pulsation
- Animation may stuck
- Freezes at some point
- Bandit “Breasts Pat” animation didn’t showed
- Bandit “Ass Massage” animation didn’t showed
- Disclaimer” will no longer has fixed wait time, it will be skipped by “press any key” instead
- Last frame of previous animation is shown on beginning of next animation
- Sometimes game stuck if enemy was killed on previous turn
Removed:
- Old cards
- Distance for attacks
- Movement
- Unused elements and stats (like move speed and etc.)
- Mention about enemy “Move” action in “Action Log”
v2
Visual:
- Reworked all animation
- 99% of images are in 4k right now
- Increased numbers of frames for most of animations (sometimes it’s 2 times more frames per animations)
- Added background to animations
- Reworked “Bandit” model to make him look more like fantasy bandit, not like a modern punk
- Removed Bandit lewd action “Breasts Pat” due to improved “Breasts massage”
- Added “Breathing” animation for Anna’s standing idle pose(all 9 variants), she looks more alive thanks to it
- Enemies has different scarf color to make them different
- Enemy icon highlighted when you point them with mouse, and their image appearing on screen
- Enemy icon highlighted, and he appears during his turn
- Added hit effect when Anna get damage
- -Added hit effect to enemy
Gameplay:
- Added simple Main Menu
- Added buttons with to check’s Lost/Discard/Draw piles
- Added on screen “hint” to game under “Action log” and “Card selection”, just point mouse over it to see
- Added on screen “How to paly” hint under “Action log”, just point mouse over it to see
- Added simple Score screen on Win/Lose/Restart. It will be improved later
- Action log now show what exactly action enemy used on his turn
- Action log now show damage modifier for MC’s actions, so final damage result are more clear to player
- Reworked “Enemy turn” mechanics. It’s more smooth, more clear, and understandable
- Reworked Target selection mechanics
- Reworked damage apply formula
Fixed:
- Annoying bug with “softlock”, when game suddenly stuck with no visible reason
- Target selection bug
- Enemy turn now more clear
Features:
- Already presented features:
- Card-based combat system
- Animated sexual tricks and attacks
- Planned features:
- City management
- Deck-building system
- And a lot more
Game Images & Screenshots
DOWNLOAD
Win: MEGA – GOFILE – MIXDROP – PIXELDRAIN – UPLOADHAVEN