Of Devotion and Despondence [v0.2.4] By Earliestbird

Earliestbird Games released a new game called Of Devotion and Despondence and the version is 0.2.4. The game’s story is about Of Devotion and Despondence a visual novel with heavy RPG elements that follows the journey of a man exiled to a shifting world, a place where humans are not expected to survive for long. It is written in first-person narrative and tells an emotional story that focuses on mature prose, romance, and erotic scenes.​

Developer: Earliestbird
File Size: 408.3 MB
Version: 0.2.4
OS: Windows
Languages: English
game details

Game Version Changelog:

v 0.2.4:

  • Remade 4 sex scenes entirely with images of penetration! Also updated 2 other erotic events with slightly better visuals (Temple of Renewal remains unchanged for now).
  • Added a gallery for one-time erotic adventure events! Even if you make a choice that avoids the encounter, the visuals in the gallery will be unlocked.
  • Added 2 new Collection cards (increasing the total number of ingame combat talent points to 6)
  • Added 1 new Pantheon aspect; the Aspect of Heat.
  • Added 3 new active combat talents that cost no energy, but have a cooldown:
    Hunter’s Mark: Mark a random enemy bodypart. Targeting the marked bodypart will have different effects based on the used skill, removing the mark.
    Using Parry on mark: Weaken the opponent’s global damage by PHYS for 3 turns.
    Using Shield Bash on mark: Make the bodypart bleed for CHAR damage for 1+40% FORT turns.
    Using Rending Strike on mark: Apply a new mark on a random bodypart and restore 5 Shield.
    Meditate: Skip to the next natural energy restoration cycle. Restore FORT + CHAR leg armor.
    Crimson Rush: Damage your own HP by PHYS + FORT + CHAR. Gain 2 energy.
  • Further combat UI improvements
  • Increased skill check requirements, as they have become trivial due to power creep
  • Visual improvements (Raven outfits, cumshot effect during events, new bandit image in New Rozan, new bleed icon, etc)
  • Fixed an outfit screen related bug
  • Small dialogue and typo fixes

v 0.2.3:

  • Added Outfits! In the old Inspect screen, selecting different outfits will also change the girl’s profile picture.
  • Selecting the naked outfit will also update the girl’s physical description.
  • Combat balance changes:
  • Rending Strike now deals 3 + 60% CHAR damage (earlygame buff, lategame nerf)
    Dodge now delivers a random 60% PHYS attack by default
  • Changed Legionnaire passive to “Increase the damage of Shield Bash by 1 after every natural energy restoration.”
  • Replaced Fast Footwork passive with Red Rivers: “Using Dodge extends enemy bleed durations by 1 turn.”
  • Added new passive, Static Edge: “Cleave interrupts enemies about to armor up, restoring 3 Shield for each interrupted action.”
  • Added new passive, Scrap Metal: “Armor Up doesn’t cost energy. Armor Up gains a 4 turn cooldown.”
  • Added new passive, Efficient Mixture: “Dazzling Display only costs 1 energy. Dazzling Display gains a 5 turn cooldown.”
  • Nerfed some early enemies, buffed later enemies.
  • Added several new sounds for different combat abilities
  • Major visual improvements for the combat screen (cleaned up HP bars, added floating damage numbers, etc.)
  • New effect for Raven’s talent ‘Wild at Heart’: -10 Stoic, +10 Wild. If Stoic is greater than Wild, gain +20 Wild instead.
  • Changed Dalena’s talent ‘Battle Trance’ to only convert Wild into Defense when Mindful is maxed out.
  • Nerfed Dalena’s passive that increases the player’s lowest skill every day to 1
  • The legendary card ‘Thorn Mother’ now also gives a passive talent point.
  • Finding a profession item now shows the item’s full name
  • Adjusted Skirmish scaling
  • Patreon game version now has some extra cosmetic goodies (Aspect of Charity, cumshot version of the naked outfits)
  • Fixed up some images (Raven profile pic smaller head, more visible nips)
  • Fixed Shield Bash not interrupting enemy armor-up
  • Fixed some typos and descriptions

Developer Notes:

Hey there! You’re looking at an early version of my game, a novel-with-visuals that aims to focus on three things: to provide a genuine romantic experience, dripping erotic scenes, and fun / original gameplay.

Currently the game is still barebones content-wise but there are many features already in place. There’s a fully working combat system, out-of-combat stats used during events, an inventory screen that ties into the day-cycle with the fusing mechanic, the residents screen for future girls, and the very beginnings of the building system.

The game might be buggy as hell. I only started my journey as a programmer a few months prior, so I apologize in advance for the myriad of technical issues that are surely on the horizon.

Game Images & Screenshots


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